Delela is loosely organized as a kingdom under the Voshfrei dynasty, but centralized power is only a reality during times of war. Aruzban Ironarm, the current king, has tried to introduce several different forms of taxation, but the only payoff has been a number of revolts. Fortunately, none of these has led to outright civil war. Aruzban's argument that increased cooperation is necessary to fend off the threat from Naskorion is regarded with scepticism - Delelan tribes have fought side by side before, without taxes. This distrust has led to a deterioration of the king's traditional role as mediator in conflicts between tribes.
Prophets that foresee a great war with heroes, dragons and whatnot are of course present in Delela. Burgan Cheezemouth, the best known of these, has prophesied that the solar wind will blow away the Voshfreis and leave Aruzban himself an empty shell of fear. Burgan has now been declared outlaw.
Delela has two cities, Kilwin and Istakax. The capital, Kilwin, has around 7000 citizens and a great temple to Orlanth. Istakax, with its 1000 inhabitants, rates a major temple. These populations are not included in the table below.
The clans of Delela number two hundred, constituting twelve tribes and a handful of independent clans (too small to wield any influence). Most of the clans are self-supporting, with very few imports. Delaman is the largest tribe and derives its name from the name of the country - they claim that theirs was the only tribe before Gogalim Duskmask stole Othar Loudbreath's sceptre and turned his descendants into dolphins.
Tribe Population Leader
Delaman 48000 Aruzban Ironarm
Ajim 20000 Ynge the Small and Wise
Atnakol 15000 Duke Urbin
Narit 12000 Fearface Fredrik
Halgol 12000 Rane son of Erlen
Nardain 11000 Osnar the Fisher
Riagos 11000 Delar Longbow
Niltelmor 10000 Soggaler Redear
Rolin 9000 Kvidd
Filgona 8000 Lurg the Tall
Rioximagol Protsam 5000 Hyrmin Slowspeech
Pranut 3000 The Rivermaster
Aruzban lives with his family in the old palace Sweetweed Castle, in central Kilwin. His younger brother Varistor also stays there. The high priest of Orlanth in Kilwin is named Thulaxavan and is over 100 years old. He has been close to death many times, but so far he has been more useful to Orlanth where he is. Under his command are 62 priests and more than a hundred acolytes; most of these spend little time in Kilwin, instead seeing to the religious needs of various clans in the vicinity. Ernalda has an equally great temple some kilometres north of the city. Also near Kilwin is the Chieftains' Moot, a somewhat pompous edifice where Aruzban calls a conference of the Tribal chieftains once each year.
Apart from cultivating wheat and barley, many Delamani make a living in trade, especially in Kilwin. Thanks to the firm rule of the Voshfrei clan, internal feuds and raids are not as common within the Delaman tribe as elsewhere in the Wilds. Centralization has also enabled warriors from many clans to gather for joint military training, under the supervision of Aruzban Ironarm. The Voshfrei clan also has allies in the form of approximately 300 newtlings that live in and around Kilwin. These run or provide aid to most of the boat traffic in this region.
Relations with other tribes in Delela are strained at the moment, Aruzban's attempts towards greater unification and tax collection have met with strong resistance. The only tribe that cooperates and pays its taxes is the small Pranut tribe. Rioximagol Protsam has even threatened to join forces with Naskorion.
The Waterfront clan has its seat in Ironfort, where a fort once built as an outpost by the Dark Empire still stands. It's a small fort (only 30 x 30 metres), but the 3 metre tall palisade is made of magical iron that is impossible to damage or even scratch. The gate is wooden, though.
Ajim is otherwise mostly known for its skilful bagpipers. Several bands of these regularly tour the kingdom.
In Cykelo's newly founded Lhankor Mhy temple are found the only alchemists in all of Delela; they (and the other worshippers) are immigrants from the west, with very different customs from the local sages. It also manufactures the best dyes; the resulting cloth has quickly become an attractive item of trade all over the East Wilds.
The leader of the Narit tribe is named Fearface Fredrik; so called because if he wishes it, noone who meets his gaze can avoid being terrified. He was granted this power after he had single-handedly slain a chaos monster out of Karia that everyone else fled from. Fearface Fredrik's clan, the Kattnam clan, has a great deal of authority within the tribe and all of the clans follow Fredrik when he so requires (they're too scared not to). This doesn't stop them from engaging in the usual bickering amongst themselves. Fredrik is a loyal servant of Aruzban Ironarm in times of war, but refuses to obey the silly tax laws.
The best bows in the Wilds are made from a special bush that grows in the Goldlook Forest; there are many excellent bowyers among the Narit.
As a result of the split, Halgol land is now divided into two parts: one east and one west of the Niltelmor tribe. Rane, son of Erlen, is leader of the eastern part. The western part formally acknowledges Rane as chief, but many of the clans there are thinking of going over to Niltelmor. This is looked upon unkindly by both Rane and the Delaman tribe (which feels that Halgol's waning strength is a good thing, and doesn't like the idea of a new tribe filling the old one's shoes).
Because of the great expense involved in buying off the Telmori, Halgoli clans often raid each other for sheep and other valuables. This also contributes to weakening Rane's position. Raids against neighbouring tribes are not as frequent since both Delaman and Niltelmor have some form of internal cooperation, thus making them tougher foes.
Istakax is the largest community, but has an unusual status in that it is 'shared' with the Ajim and Rolin tribes. Despite some antagonism the treaty on neutrality for the city and Orlanth temple has been upheld pretty well.
For the past four decades, Lunar merchants have been traversing Nardain lands to get from Karia to Istakax and back. A string of clans have granted them free passage in return for various deals, but there are some others (especially the ones that include worshippers of the Bull) that remain suspicious. Contact with Argan Argar traders is almost always cordial, though.
Osnar the Fisher is leader of the largest clan as well as the whole tribe. His clan, the Erero, is almost exclusively engaged in fishing. Clan raids do occur now and then, but the majority of the warriors' time is spent standing guard against and fighting with Galanini, chaos monsters, dragonewts and trollkin.
The extremely fine beverages made by the Goodmead clan, in northern Nardain, are a major export. Some claim this to be the best beer in the Wilds, or Ralios, or Genertela even. The most vocal enthusiasts are of course those who have never been outside Nardain territory, much less the East Wilds.
Delar Longbow is the official leader of Riagos. Some clans find him too conciliatory and weak for their tastes, but none has yet dared challenge his Kavango clan for the tribal supremacy.
Riagos tribesmen hate Naskorion and anything having to do with it, including trolls since these have alliances with Naskorion. This has led to unusually good will between Riagos and the Galanini, who sometimes join in on raids against Naskorion or other Orlanthi tribes.
Leader of the Niltelmor tribe is Soggaler Redear, grandson of Ontar Greykiller, the man who engineered the break with Halgol. Soggaler wears a magical cap, inherited from his grandfather, that renders him immune to biting and clawing attacks. The wearer can never remove it, however, and is also unable to enter any building.
All the Niltelmor clans despise the Halgol tribe's attitudes, but spend no more energy raiding it than usual. Soggaler is trying to convince more of the Halgoli clans to join Niltelmor, so an exaggerated conflict with them would not be a good idea.
In fact, the current leader of the Santani and Rolini, Kvidd, has two Tricksters for brothers, Bilandor and Buleem. Despite the unhelpful effect these relatives have on sensitive negotiations, Kvidd has managed to stay on friendly terms with the trolls as well as the Ajim and Nardain tribes. But the many tricksters do cause a lot of domestic problems with their extravagant practical jokes.
The clans of Rolin have with time developed a fairly good relationship with the trolls of Halikiv, especially the caravans which supply the whole region with salt. Some of this salt is shipped all the way from Istakax to Lake Felster and the cities on its shores. The wild bands of trollkin are not looked upon as kindly: they are instead hunted down and exterminated whenever possible.
The R.P. tribe (as it's often called) is now, after the war between Riagos and Naskorion, in an exposed position. In an attempt to remain independent and not get absorbed into the Delaman tribe, R.P. leader Hyrmin Slowspeech has a policy of 'neutral' diplomacy. To show that he doesn't play favourites, Hyrmin encourages raids on all neighbouring tribes as well as Naskorion. The threat about joining Naskorion isn't meant to be taken literally, it's just a way of showing Aruzban Ironarm that his centralizing ambitions aren't acceptable.
The Rivermaster is the only tribal chieftain who doesn't worship Orlanth, he is instead a high priest of the Doskior River Cult. This allows him to manipulate the river's water level and save Pranut from flooding, something other stretches of the river are protected from by geographical obstacles.